We’re currently testing and experimenting with changes for outstanding issues. This patch may not address all balance concerns right now, as we want to make incremental changes and assess their impact. We’ve implemented the following changes to address many of them and will continue to monitor and adjust balance as need be in the future. We’re aware that several issues are impacting multiplayer right now. Some of these changes are in response to what we’ve been seeing, and some changes were long planned. (I) : SYSTEMCONFIG - Failed to save configuration to 'peruserdata:configuration_a'.CoH3 Hot Fix 1.0.5 - Ma 3 team at Relic is very appreciative of all your feedback and support so far, and we hope you’re enjoying Company of Heroes 3! We’ve made the following balance changes in multiplayer and co-op. (I) : GlobalLoad - Failed load for step: 'ModManager' (I) : GAME - Failed to load module 'RelicGame'! (I) : MODULE - Failed to load module 'RelicGame'. (I) : MODULE - Creating module 'RelicGame'. (I) : SYSTEMCONFIG - Failed to load configuration from 'userdata:configuration_a' (not necessarily an error - may not have been saved out yet). (I) : FILESYSTEM - filepath failure, missing alias 'peruserdata:configuration_a' (I) : GAME - steam returned language 'english' (I) : Registered essence thread: usesRcssWorkerThreads: (I) : Threading system initialized to / cores (I) : Primary CPU is a 3701MHz running at 3701MHz (I) : GameApp::SetState : new (Uninitialized) old (Uninitialized) (I) : Version.cpp - translation info queried modulefilename C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes 3\RelicCoH3.exe, len 1604 OS Win 1, 65450MB Physical Memory, 56600 Physical Available, 69546 Virtual Total, 56317 Virtual Available, 4096 Page file.
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